This second edition of the origins Award-winning game contains new art, and Condition cards, Weapon, additional Action, and a revised and updated rule book.
Mouse Guard : Fall 1152Archaia #ad - Archaia Studios Press. They do so with fearless dedication so that they might not just exist, but truly live. In the world of mouse guard, mice struggle to live safely and prosper amongst harsh conditions and a host of predators. Their search for the missing mouse reveals much more than they expect, as they stumble across a traitor in the Guard’s own ranks.
The guard patrol borders, find safeways and paths through dangerous territories and treacherous terrain, watch weather patterns, and keep the mouse territories free of predatory infestation. Saxon, three such guardsmice, Kenzie and Lieam, are dispatched to find a missing merchant mouse that never arrived at his destination.
Mouse Guard : Fall 1152 #ad - Thus the mouse guard was formed: more than just soldiers that fight off intruders, they are guides for common mice looking to journey without confrontation from one hidden village to another.
Mouse Guard: Winter 1152Archaia #ad - Sentinels. This is a winter not every Guard may survive. Archaia Studios Press. Mouse Guard. In the winter of 1152, the mouse guard face a food and supply shortage threatening the lives of many mouse through a cold and icy season. Graphic novel. This book collects the second "Mouse Guard" series by Russ Manning Award-winner David Petersen, with an epilogue and bonus content.
Some of the guard's finest - saxon, the legendary black axe - traverse the snow-blanketed territories acting as diplomats to improve relations between the mouse cities and the Guard, Kenzie, and Sadie, Lieam, led by Celanawe, and find themselves on a race against time to deliver crucial medicines. Rangers.
Mouse Guard 3: The Black AxeArchaia Entertainment #ad - Boom Entertainment. Mouse Guard. Sentinels. Welcome back to the world of mice in the third collected volume of the eisner award-winning and critically acclaimed fantasy comic series Mouse Guard This beautifully illustrated prequel to the two previous volumes spins the tale of wise oldfur and longtime Mouse Guard member Celanawe as he fulfills the promise made to young Lieam to detail the day his paw first touched the legendary weapon the Black Axe The arrival of distant kin takes Celanawe on an adventure that will carry him across the sea to uncharted waters and lands all while unraveling the legend of Farrer the blacksmith who forged the mythical weapon Archaia Studios Press.
Mouse Guard 3: The Black Axe #ad - Rangers. Graphic novel.
Mouse Guard: Baldwin the Brave and Other Tales 1Archaia #ad - Archaia Studios Press. Plus, and of insects, stories of seyan, the faeries of the Mouse world! Every hero was once a child, the land where Mouse warriors travel after death, listening to the stories of the heroes who came before them. Sadie hears the love story of the worthy mouse Thane in his quest to win the heart of the talented and beautiful Ilsa.
Young saxon goes to see a puppet show about the great Baldwin the Brave, whose optimism and courage changed his town forever. Archaia Studios Press. Rangers. Sentinels. Mouse Guard. Young rand hears the rarely heard tale of the Black Axe Trio, three sisters who carried on a legend, each in their own special way.
Mouse Guard: Baldwin the Brave and Other Tales 1 #ad - Four mouse guard free comic book day stories brought together for the first time, stay true to ourselves, reminding us all to be brave, as well as two brand new tales, and follow out hearts. Behind every brave mouse, there is a tale. Kenzie’s father tells him a bedtime story about a Wise Weaver who takes on three terrifying predators with the sharpest weapon of all: his mind.
Graphic novel. Boom Entertainment. Eisner award-winning creator David Petersen spins six mouse fables, as told to a few familiar young furs, in this beautiful collection.
Mouse Guard: Fall 1152 Mouse Guard PaperbackVillard #ad - Mouse Guard: Fall 1152 Mouse Guard Paperback #ad - Rangers. Just in time for the holidays comes this limited edition of Mouse Guard: Fall 1152, presenting the original size and format 12" x 12" of David Petersen's black-and-white artwork for the first series. Mouse Guard. Graphic novel. Archaia Studios Press. Sentinels. Archaia Studios Press. Boom Entertainment.
Mouse Guard: Swords & StrongholdsBurning Wheel #ad - Archaia Studios Press. Rangers. Each player control four mouse pawns on a grid board similar to chess and play involves a deck containing three types of cards: Swords, Strongholds, and Diplomacy which allow the mouse you are moving an ability beyond it's normal movement. Mouse Guard. Sentinels. Boom Entertainment.
Mouse Guard: Swords & Strongholds #ad - Playing time: 15- 30 minutes. Graphic novel. To win, you must try to build a stronghold in your opponent's back two corner squares but take care, otherwise your opponent will outsmart you! Archaia Studios Press. Ages: 8+. Number of Players: 2.
Reaper Miniatures Mousling Heroes Box SetReaper Miniatures RPR10033 #ad - Rangers. Ages: 8+. Archaia Studios Press. Graphic novel. Miniatures are supplied unpainted. Assembly may be required. Box set contains ten 10 25mm Pewter Heroic Scale Reaper Mousling Miniatures. Sentinels. Archaia Studios Press. Playing time: 15- 30 minutes. Boom Entertainment. Number of Players: 2. Mouse Guard.
Dungeon WorldRNDM Games #ad - Mouse Guard. Archaia Studios Press. Golden geek rpg of the year 2012! combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. Explore fantasy adventure roleplaying in a whole new way with Dungeon World! Archaia Studios Press. Miniatures are supplied unpainted.
Assembly may be required. 9780988639409. Life as an adventurer is hard and dangerous but it's never boring! Designed to be ready for you to hack, Dungeon World includes systems for changing everything to suit your group including creating new races, and build new content, classes, remix, and monsters. Number of Players: 2.
Dungeon World #ad - Boom Entertainment. A missed roll is never a dead end-failure introduces new complexities and complications. Rangers. Dungeon world's rules are easy to learn and always drive the action forward in unexpected ways. Sentinels. Playing time: 15- 30 minutes. To play, some polyhedral dice, you'll need this rulebook, 3-5 players, and 2-4 hours.
The Burning Wheel: Gold EditionThe Burning Wheel #ad - It has been reorganized for clarity and updated by the author. The gold edition combines both the Revised Edition's Burning Wheel and Character Burner. If you're not careful, Burning Wheel will change the way you play roleplaying games. Burning wheel is an award-winning fantasy roleplaying game in which players take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward.
Mouse Guard. The choices you make close off one path, while opening another. Starting with a simple D6 dice pool mechanic, this game intuitively builds on its core concepts. But there are consequences to every decision, ramifications to every action. Sentinels. Miniatures are supplied unpainted. Assembly may be required.
The Burning Wheel: Gold Edition #ad - 9780988639409. This philosophy underpins the character creation system for Burning Wheel. Their choices tangibly affect every outcome from glorious victory to ignominious defeat. Number of Players: 2. 9780983645801.
Mouse Guard: Legends of the Guard Volume 1 4Archaia #ad - Number of Players: 2. Legends of the guard is a new mouse guard anthology series featuring the work of artists and storytellers handpicked by series creator David Petersen, Gene Ha Top 10, including Jeremy Bastian Cursed Pirate Girl, Alex Sheikman Robotika, Sean Rubin Redwall, Ted Naifeh Courtney Crumrin and the Night Things, Guy Davis B.
Mouse Guard: Legends of the Guard Volume 1 4 #ad - P. R. D. Katie cook fraggle rock, craig rousseau Impulse, Karl Kerschl Teen Titans: Year One, and Mark Smylie Artesia. Mouse Guard. With the winner getting his bar tab cleared, fantastic stories are spun throughout the evening. Graphic novel. Archaia Studios Press. Ages: 8+. Playing time: 15- 30 minutes. The rules: every story must contain one truth, one lie and have never been told in that tavern before.
Inside the june alley inn, mice gather to tell tales, located in the western mouse city of Barkstone, each trying to outdo the other. Archaia Studios Press. Sentinels. Miniatures are supplied unpainted.